DevLog #2: Meet Marty, the man trapped in the nightmare
Hey everyone!
In today's devlog, I'd like to introduce you to the person whose shoes you'll be stepping into (and whose nightmare you'll be trapped in) in MINDBOUND: Marty.

At first glance, Marty is a completely normal man. He's a loving father and husband, trying to provide a good life for his family. Lately, however, his job has demanded more and more of him, often keeping him away from home and creating a quiet distance between him and his loved ones—a distance he hoped to bridge with a grand gesture.
He's no action hero or ghost hunter. He's just a man who wants to come home and hold his family in his arms again. But the house has other plans. Marty's journey in MINDBOUND is not one of combat, but one of confrontation with his own past, his grief, and the echoes of the love he fears losing.
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Mindbound
Status | In development |
Author | Lazer Games |
Tags | 3D, Atmospheric, First-Person, Horror, Psychological Horror, Short, Singleplayer, Thriller, Unreal Engine, Walking simulator |
Languages | English |
More posts
- DevLog #3: You are not alone14 days ago
- DEVLOG #1: Trapped in your own house34 days ago
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